




built in the spirit of 90s JRPGs with the possibilities of modern technology.
Grid-based combat, a hand-built world, and the freedom to shape your journey, playable directly in your browser.



Turn-based tactical battles where positioning is everything. Every unit, terrain tile, and status effect can change the outcome of a fight. No random encounters, every battle begins in the world around you.




Wander villages, forests, and dungeons drawn entirely by hand. Enemies roam the same world you explore, and every encounter unfolds directly within the environment. Where you engage, how you approach, and the battlefield around you all become part of the strategy.



Unlock permanent skills from each class tree, discover relics that grant new powers, and invest in the attributes that fit your strategy. Each hero retains their unique class identity while giving you the freedom to shape them to your playstyle.



A world three hundred years after the Age of Heroes. Three are drawn to its forgotten roads, each searching for something different, as they uncover what the Anam left behind.
“The strong are meant to help the weak.”
“The right path is always simple… if you’re an idiot.”
“Fate is just an easy excuse for inaction.”
Independent games, open development, and the technology behind them, shared as they’re made.
Sprites, soundtrack, font design, and visual development. Handcrafted.
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